A downloadable Vacation for Windows and Android

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Get ready for the vacation of a lifetime!

Fishing Vacation features a nice calming atmosphere and plenty of fish in the lake. Reel in a big one as you discover what a true vacation is all about.


>Arrow keys for movement (Or WASD)

>X is the A button (Or Space)

>Z is the B button

>CTRL is the palette changer

While fishing, look out for silhouettes in the water, that's how you know a fish is there.

Made for the Fishing Horror Jam 2020 over the course of a month.
Tested on low grade hardware. If you encounter any bugs or game breaking glitches, please feel free to let us know. We greatly appreciate it. Thank you for you time and fish on.

Art and Programming: Scottie Supple
Music and Sound: Julian Crowhurst

If you enjoyed the game and are looking for more Game Boy styled horror, check out our main game in development: The Third Shift!


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Click download now to get access to the following files:

Fishing Vacation(v1.3).zip 23 MB
Fishing Vacation.apk 32 MB

Development log


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I have no idea how you're gonna react to this, I just really hope you'll like my take on your character. 

Loved the game and that's my way of expressing the said love!


This is awesome! Thank you for doing this, its all very well written! (More so than the actual game haha!)

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Are there only 4 endings? Also, what happened to our friend in the C ending? Was he replaced by some other entity, transformed, heavily traumatised by something or the Uncle himself possessed/impersonated him?

Yes, A through D are the only endings. Perhaps the C ending can be explained if we ever make a sequel, either way I think its best left unsaid. Thanks for playing.

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So, did the uncle drown himself in order to unite with Sedna and was later ressurected by her, returning as a living corpse?

I will say the uncle is very much alive.

He just becomes a creature similar to Sedna?..

We'd akin him more to a delusional fanboy/henchman.


I had a absolute blast playing this game! Ending A got me real good holy crap my heart is still pounding. The mechanics are great and I love the style of it. Thanks for making such a great game :)

hot food

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Great game, but what's the deal with the player's friend? He is obsessed with fishing, and I mean REALLY obsessed. This guy doesn't have other hobbies outside catching fish? lol!   


LOVED THE GAMEBOY ART STYLE! I have a fish phobia, so there was an extra layer of fear for me! 


I had such a blast with this!! I loved feeling like I was playing my old gameboy again. :)

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Great game. I really liked how the game was made especially since it made me reminisce playing on my Game Boy during my early childhood. Oh right, about the jumpscares! They're great, even though they are simplistic, it clearly shows that they really work as some of them gave me quite a scare! (An example of this is the sudden movement of the crows as they fly to god knows where. I lowkey screamed when i first saw that happen. It was funny, really.)

Overall, it was a great game and I'd like to see you make more games like this.


Awesome game. {[may contain slight spoilers]}, i have spent a couple hours and have achieved every ending. i must say finding all the keys are very very hard. on the last day you may not get enough worms but if you know the correct spot you can get past it fine. the night fishing had me the most trouble. it is extremely difficult to catch the last fish needed as my arm now is officially sore XD. awesome game though

Made a finale


Me and my sis took a look at this, loved the style! Got 3 of the 4(?) endings.


Made a video


I absolutely loved it. It has fantastic atmosphere, is terrifying, has no cheap jumpscares, has great style, lots of detail and is easily one of the best horror games i've played in a LONG time. 

Incredible game, keep making this type of stuff :)


A lot more indepth of a game than I was expecting for a GameJam horror game, damn!


Indepth you say? Pretty fitting for a fishing game! XD

Hi there! Great game, but I stumbled upon a bug.


After getting back from fishing on the third day, instead of trying to open the cellar thanks to the third key, I tried and go out of the house by the main entrance. 
Which I did, only to end up on a black screen, no sound, nothing...

I suppose it wasn't meant to be, and I'm sad I didn't get a proper ending. :'(

If it's of any importance, I went night fishing before Day 3.
Great job otherwise, I'll try and do it over again some time, hopefully without issue. ^^'

Hey omnimos! Thanks for playing. Sorry you ran into that glitch! I didn't account for people not going into the cellar! Haha We'll be sure to fix it, thank you for bringing it to our attention! And you should be able to replay that day from your save hopefully! If not, I apologize. Thanks again!

I loved it, great work!
My favorite things about the game: the music and sounds (I loved how the radio music changes by the end); the crows!; the mythos and how the fish kept getting bigger as you fished them xD

Thanks for playing!! I'll pass along your kind words to our sound guy, they'll appreciate it! And I wonder what was causing the sudden surge in strange and large fish...hmmm.... :)

Great game!! I absolutely loved the atmosphere of the overall game and loved the aesthetics.

Question though- how are players supposed to find the keys? I've been trying it out and watching the playthrough on Youtube, but I can't seem to understand how to find the keys to the cellar...

Thank you!


Most of the keys are acquired by fishing. There's one instance where a "guiding hand" well help you get one. If you're a fan of night fishing and a certain someone gets close enough, they may deem you worthy of a key. And the last one is easy! If you fish all around you'll be a SHOE in for the last key!

Hope that helps!

Found an interesting bug while trying to look for one of the endings not in a playthrough on YouTube. If you leave the cabin after unlocking the cellar hatch but before going inside, you'll be taken to a glitchy version of the cabin with segmented rooms and invisible walls. There doesn't seem to be any escape, and you just walk over the cellar hatch. I guess this can be prevented by having your friend go "Hey! We just opened this thing, there's no leaving just yet!" and stopping you.

Unless, of course, this IS one of the endings, haha.

oh wow, good find!! Haha thanks for bringing that to my attention, I'll be sure to fix that right up.

If you're looking for the "C" ending... you don't HAVE to go night fishing...

Dang, I probably should've tried that myself!


Also, during the final sequence, you can avoid your pursuer by examining an object before he captures you. He'll happily glide past you for a bit before returning, and you can slingshot him around the cabin. I used that opportunity to see if there was anything I missed in that brief chase, but couldn't find anything.

Hahaha thank you for breaking our game and letting us know! Truth be told, this kinda stuff keeps us up at night so it's so helpful to know what needs to be fixed. Thank you so much and consider it fixed!

Aww dude it was great but there is a bug -spoiler alert-

when you find right shoe worms amount downs to -1 I am wondering too much whats in basement :D

Hey batuhan, sorry that happened to you! When you got the right shoe, did it prompt dialogue afterwards? Were you not able to continue on? I'll be sure to fix it right away, I'm just having trouble replicating it.

And you'll have to go down in the basement to find out! So long as it doesn't bug out on you that is!

I encountered the same issue. I caught the right shoe with my last piece of bait and got some text about it. He says to finish fishing for the day and then it just continues on with your bait going into the negative with you unable to leave. :(

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Oh no! Thank you for telling me, I'll be sure to fix that right up!

Update: Thanks for you help! I was able to figure it out! Ill have it patched up in a jiffy! Apparently if the shoe is your last catch with the worms it triggers another object. Thanks again!

It would be nice if there was an option to start at different days so that it'd be easier to replay and see different endings. Other than that, I really liked the game and the story


Thanks for playing TitledEel. Glad you enjoyed what you played. Perhaps I can include an intro skipper in a later update that skips the first day which is basically just a tutorial.

Again, thank you for playing!